Mythic Tales
Good stories. Dangerous dice. Humans in charge.
AI at the table. Imagination still belongs to us.
I’m Dan Bond. Mythic Tales is where I bring together roleplaying games, miniature worlds and the sort of plans that survive precisely until someone opens the wrong door. I like atmosphere, coherent systems and players who surprise me. Preferably in that order, though the players have other ideas.
What happens at this table
RPGs & campaigns
Daggerheart, the Crooked Moon and worlds worth returning to. I care about continuity, atmosphere and leaving room for the players to derail my beautiful preparation.
One-shots
A clear premise, a bounded evening and one worthwhile climax. An epic need not take six months to introduce itself.
Miniatures
Moonstone, Age of Sigmar and small figures with a remarkable capacity to colonize a shelf.
Want to talk about a campaign or a one-shot? Start on the contact page.
The blog series
Hannah at the Table
I’m documenting what happens when I treat AI as a bounded gaming collaborator rather than an oracle. This is a practical case study in AI-forward gaming: sources, guardrails, mistakes and the work that remains stubbornly human.